Elekctra-fied Productions

A Visual Novel Development Blog

Tag Archives: coding

Save Screen

Oh my gosh, this post has an image!  Gasp!  🙂  I figured it was about time I gave you guys something to look at. So the preview looks kind of blurry, but if you click on the preview and view it in full size, it actually isn’t pixelated–at least not no my screen. I’ve been …

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Screen Language is Yucky!

True statement:  screen language is yucky. I needed a little bit of a break from writing, so I set out to do two things this week. First, I worked on the plot and the storyline.  This is now at 100% completion.  I also looked at the descriptions of all the characters and I think I …

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Some UI Updates

  I’ve been playing with the UI.  Technically, it’s just the text box, but still… So it took me a really long time to get it the way I want.  Check it out and tell me what you think!  (It looks blurry, but it isn’t if you click on the image to view it in …

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The Development of ‘Perfect Chemistry’

So, as promised, I’m going to share the story behind the development of Perfect Chemistry. I started working on Perfect Chemistry in June of 2011.  The original intention was to throw together a 15-30 minute game GxB game with one obtainable guy, two or three endings.  I decided to adapt a short story (1,700 words) …

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